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Switch to bazel-based build for iOS binary size diff script

Open dennycd opened this issue 2 years ago • 1 comments

Currently our iOS binary size diff script (binary_size.py) builds sample app via build_one_example.sh script which is cocoapod & xcodebuild-based. Switching to bazel based build (build_one_example_bazel.sh) may help significantly speed up the build time.


As discussed in https://github.com/grpc/grpc/pull/29377

dennycd avatar Apr 12 '22 19:04 dennycd

Any progress here?

jtattermusch avatar May 12 '22 17:05 jtattermusch