vellum-monster
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Automatically apply ability score bonuses to armor
Automatically apply ability score bonuses to armor.
For example, let's say we have the following:
<vellum-monster
id="monster"
name="Monster"
named="true"
size="Small"
type="fey"
alignment="chaotic neutral"
baseAc="10"
armor="natural armor"
hit-die="2d6 - 2"
speeds='["30 ft.","swim 30ft."]'
str="10"
dex="14"
con="8"
int="13"
wis="10"
cha="15"
This would display as as an effective/actual AC of 10
(baseAc
+ Dex Modifier of +2
).
This would need to be supported with a default ac
attribute which allows users to ignore calculations and force the monster's AC.