VRope
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(+): enabled ARC memory management.
I used Cocos2D as an external static library to test this.
Instructions on how to obtain the complete library package (CocosLib + CocosTools + Utilities), build it, and install it can be found here:
https://github.com/Panajev/CocosLib#howto-install
hi Panajev,
thanks for the update. I don't know anything about ARC yet so I'm not sure whether to merge the changes or not. Perhaps they could be conditionally compiled or something?
Hey, sorry for taking so long to answer back (btw, hoping CCRenderTexture behaves better now :)).
Yes, conditional compilation is indeed possible. I'll review the changes I made and conditionally enable ARC.
Now, it should be easier to merge in I think.