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Vulkan WebGL LINE_LOOP is not rendering
Close Chrome and then run:
chrome.exe --use-angle=vulkan --enable-features=Vulkan,DefaultANGLEVulkan,VulkanFromANGLE --incognito
Open any shader or this examples: https://www.vertexshaderart.com/art/MNGReAdLScFwNiZDg https://www.vertexshaderart.com/art/8AQFD78CWiZsN4phd

When LINE_LOOP set - image does not render on Vulkan.
This bug happening only on this vertexshaderart website, I tried to set gl.LINE_LOOP to minimal "triangle" and other minima webgl examples - everything was working there.
This is may be WebGL behavior, or this website complexity triggering this behavior, or this vertexshaderart website bug that happening only in Vulkan WebGL.
I reported it also to Chrome https://bugs.chromium.org/p/chromium/issues/detail?id=1443177