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Multisampled renderbuffers

Open mserege opened this issue 7 years ago • 1 comments

Hi,

Is there any chance that you can add support of this WebGL 2.0 new feature?

Thanks

mserege avatar Feb 27 '18 11:02 mserege

You can calculate another pixels and take average in fragment shader by yourself. See supersampling.

munrocket avatar Jan 08 '19 01:01 munrocket