Overlay UI for realtime shader on/off toggle
I was looking for https://github.com/Cloudef/glinject alternative for vulkan and stumbled upon your project, which is pretty much identical. One of the things I'd love to contribute is overlay UI for inspecting the game resources on the fly (especially turning on/off, so you can find the shaders you are interested in more easily for example).
Would you be interested in this kind of feature? I was considering maybe using the https://github.com/m0ppers/nuklear-glfw-vulkan without glfw bits for constructing/drawing the UI.
If you think it's out of scope I can also make this separate program, no problem. I'm mainly only interested in vulkan.
I think this is a cool idea, definitely within the scope even. I'm not personally a fan of nuklear though, I feel like it wouldn't be that difficult implementing a trivial immgui for a couple check boxes, worst comes to worse we could just use imgui + SDL2 ?