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Holes appearing when render resolution is a lot bigger than training resolution

Open ultra-sonic opened this issue 6 months ago • 0 comments

Hi there,

I was rendering the garden scene using the SIBR viewer set to 3840x2160 output resolution and the brick wall in the back of camera position 1 started to "fall apart"

Do I need to train 3d Gaussian splats on the desired output resolution? I'm starting to see holes when increasing the render resolution beyond the resolution I have trained on.

Is there a simple explanation for this issue? I can't get my head around this right now.

Thanks in advance Oliver

ultra-sonic avatar Aug 22 '24 09:08 ultra-sonic