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How to get the coordinates of all 3D Gaussian points on the plane after each iteration

Open 520jz opened this issue 5 months ago • 4 comments

Hello, I checked the code and found that there is an all-zero matrix screen_point(means2D), which is used to store the gradient of the two-dimensional Gaussian ellipsoid, but when propagating forward, I found that this scree_point(means2D) is not passed into CUDA, which causes the array in it to be an all-0 matrix all the time, and can only get its gradient but not the coordinates image Now I want to get the coordinates of all Gaussian ellipsoids on a 2D plane, is there any way to do it?

520jz avatar Mar 08 '24 07:03 520jz

Hi! I have the same question with you. Have you figured it out?

JerryPW avatar Mar 16 '24 05:03 JerryPW

Same question here? Please let me know if you've figured this out? I am trying to visualize all the gaussian splats in 2D projected onto my image plane

shreyesss avatar Apr 04 '24 05:04 shreyesss