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Feature Request: Execute macro Client-side

Open rinnocenti opened this issue 4 years ago • 4 comments

a checkbox, so can place requests rolls and display dialogues to the player who activated the event. running GM-Side only, I need to send a macro to GM-Side, and request to the Client-side and then return again to GM-Side if I need to check something. With the option of executing on the client side, it only makes a single request client->GM-Side.

rinnocenti avatar Sep 22 '20 05:09 rinnocenti

Sounds reasonable

grandseiken avatar Sep 22 '20 08:09 grandseiken

I think this could also make macros work when the player is on a different scene right? With the ability to let players warp to different scenes easily having players on different scenes is a common situation.

kevincox avatar Oct 21 '20 17:10 kevincox

Macros should already work if the player is on a different scene, provided the macro you call can deal with that situation.

grandseiken avatar Oct 21 '20 17:10 grandseiken

Ah, the wording in the documentation is weird here. I thought it was saying that it wouldn't work. But I guess I needed to re-read it a couple of times.

kevincox avatar Oct 21 '20 17:10 kevincox