foundryvtt-multilevel-tokens
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Teleporting between Scenes during combat
Is it possible to have the tokens remain in an unlinked Combat Tracker when they are teleported between scenes? This seems to work well when the tokens are teleported to a new location on the same scene.
Bump here on this one. I've been trying to find the solution so it can make the D&D Beyond imported scenes work and certain locations are incredibly difficult to navigate in combat, such as the Amber Temple having two different scenes for upper and lower levels.