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GUI class leaves dangling pointers in fZoneMap when it's moved or copied and destroyed

Open oddfacade opened this issue 8 months ago • 5 comments

Here. Either these clist* should be turned into smart pointers, the GUI class should implement a copy constructor that deep copies the map, or the default copy constructor should be deleted to force move semantics (and the destructor should be adjusted accordingly). I can make a PR if you'd like. Do you have a preferred solution?

oddfacade avatar May 29 '24 03:05 oddfacade