Max
Max
 [Improve Compression Upgrade](https://trello.com/c/gmU0Y6N6/39-improve-compression-upgrade)
Sorry, I've been crazy busy with other things lately; I didn't mean to ignore this. Is your character model a skinny/Alex style one? Also, did you close the issue because...
Alright, thanks. It's a known bug that it doesn't render for the skinny model, but this is a good incentive to look at it again and try and figure out...
 [Fix Alex Model Not Rendering Backpack](https://trello.com/c/HfQEo87F/36-fix-alex-model-not-rendering-backpack)
Interesting. I definitely have a quick-insert (opposite of quick deposit) in mind, where you click on an inventory to move items _into_ it. The ability to perform actions on them...
 [Add Quick Withdraw Upgrade](https://trello.com/c/0oxVxBT6/32-add-quick-withdraw-upgrade)
Thanks for the suggestion! Perhaps. This will actually be trickier than you may think, as currently I don't keep track of if a backpack is inside of another, when right...
 [Add Keybinds To Traverse Open Backpacks](https://trello.com/c/WbJOfvwE/41-add-keybinds-to-traverse-open-backpacks)
From the chat: Alright, so bear with me, here was my general idea: 1) R-click the ItemStack (of and ItemBackpack) 2) Makes a BlockBackpack of the appropriate BackpackVariant 3) That...
To clarify, you'd like something that would just do something along the lines of 1 [slot] and that would: "Take [cobble] and compress it as much as you can". Am...