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Locate the current running executable and the current running module/library on the file system 🔎

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This patch fixes the Solaris support (tested on Solaris 10 and 11). While the existing getExecutablePath() code works fine on Solaris the getModulePath() does not work. The code assumes that...

This patch adds support for AIX (tested with AIX 6.1, and 7). getExecutablePath assumes that the current working directory was not changed since the program start. To my knowledge there...

The current implementation works with raw pointers. How about porting this to C++ returning a std::string instead (at least as a wrapper) for easier and less error-prone usage?

branch available

Ref: https://github.com/marcIhm/yabasic/pull/29

This PR contains patches from Xash3D FWGS project, where we use this library to locate the engine launcher binary and restart to another game or mod. Commit authorship was retained,...

The check has the same effect since support for stdbool.h and __has_include were both introduced in the same MSVC version, but at least now it also works with MinGW