world-of-might-and-magic
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OpenGL renderer: reintroduce FaceFlowTextureOffset & CullVertsToPlane
Describe the Idea These functions were dropped in #688, and it looks like they represent some missing functionality. We'll need to have it back at some point.
Changes from original See above.
Screenshots None.
FaceFlowTextureOffset is fully implemented in GL now. Deferring CullVertsToPlane to milestone 0.2 - it may not even be required anymore