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Improve Curse debuff effect

Open Nik-RE-dev opened this issue 1 year ago • 0 comments

This issue supersedes #123.

Currently in code Curse debuff is used for 2 things:

  • Causes spells to fail 50% of time
  • There exist unfinished (and quite broken) functionality that causes spells Water Walk and Fly to fail if it's caster is cursed

General idea of improvement of this status effect is to expand failure chance to melee and ranged attacks. This will make curse in line with debuff description that is found through internet.

Additional idea is to fix unfinished functionality of Water Walk and Fly failure and drop the airborne party or drown it in water with certain probability.

Nik-RE-dev avatar Mar 04 '23 00:03 Nik-RE-dev