world-of-might-and-magic
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Dagger triple damage chance not scaling
Describe the bug Your dagger melee attacks do not cause triple damage procs based on current skill level.
To Reproduce Steps to reproduce the behaviour:
- Load attached save file.
- Try hitting peasants (0 physical resistance).
- See your damage exceeds the range in the character sheet (109~117 damage per hit) only very rarely.
Expected behavior Dagger skill should triple the weapons' damage with a chance based on your skill (1 point = 1%)
Environment (please complete the following information):
- OS: Windows 11
Saved game file save003.zip
Additional context Vanilla bug. Fixed in GrayFace. According to GrayFace, the chance is always 10% in vanilla.