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Grass textures don't match the season

Open captainurist opened this issue 1 year ago • 6 comments

Describe the bug Right now we start the game in winter, and the ground in Emerald Isle is covered in snow. See #703.

However, if you wait 6 months, the foliage turns all lush & green, but the ground is still covered in snow.

To Reproduce

  1. Start the game.
  2. Wait 6 months.

Expected behavior Seasons work.

Environment (please complete the following information):

  • OS: OSX
  • Architecture: M1

Screenshots None.

Saved game file None.

Additional context None.

captainurist avatar Dec 04 '23 17:12 captainurist

After a shader reload the tileset seems correct

KabooZ1987 avatar Dec 06 '23 01:12 KabooZ1987

After a shader reload the tileset seems correct

Tileset is also correct after switching focus from the game window to something else. This is the point where I don't have enough experience with rendering to go further 🥲

KabooZ1987 avatar Dec 06 '23 02:12 KabooZ1987

Ah and it also happens for me

  • Windows 11
  • AMD Ryzen 5600
  • Nvidia RTX 4070

KabooZ1987 avatar Dec 06 '23 02:12 KabooZ1987

Aha, then this means we're handling the seasons at the wrong layer.

Now that I think about it, textures abruptly changing from winter to summer will look a bit off though X).

captainurist avatar Dec 06 '23 20:12 captainurist

Possibly worth bumping to milestone 0.2?

pskelton avatar Dec 06 '23 22:12 pskelton

Yeah moved to 0.2

captainurist avatar Dec 06 '23 23:12 captainurist