rcon-cli
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Can not dump all the data at once if the returned data is too long.
For an example, we first connect a game server ( Alien Swarm: Reactive Drop ) in stream mode:
rcon -a 1.2.3.4:27015 -p 123
Then we send a command that will return lots of data, such as find
:
> find sv
As a result, the server returns the incomplete data:
"asw_sv_maxspeed" = "500" game notify cheat replicated
"budget_history_numsamplesvisible" = "100" archive - number of samples to draw in the budget history window. The lower the better as
"mat_showmaterialsverbose" - Show materials (verbose version).
// ...
// ... Many commands are omitted here
// ...
"sv_clamp_unsafe_velocities" = "1" game replicated - Whether the server will attempt to clamp velocities that could cause physics bug
And then, if we continue to send the command ( here we send echo 1
), the server will still return the data that has not been sent in the last command:
> echo 1
"sv_clearhinthistory" game - Clear memory of server side hints displayed to the player.
"sv_client_cmdrate_difference" = "0" ( def. "20" ) replicated - cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterat
// ...
// ... Many commands are omitted here
// ...
"sv_frametime_limit" = "3.0" game cheat - When exceed this number of frames, switch to more efficient ai
"sv_hibernate_ms_vgui" = "20" - # of milliseconds to sleep per frame while hibernating but running the vgui dedi
"sv_hibernate_postgame_delay" = "5"