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The GoPro® CineForm video codec SDK.

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First of all, thanks for releasing this to the community! I've got the encoding working OK. I have 1 input thread submitting input samples by calling CFHD_EncodeAsyncSample(), and another output...

64 * 64 -> file with artifacts, or crashing vfw decoder. also tried 96 * 64 [s64.zip](https://github.com/gopro/cineform-sdk/files/1555954/s64.zip)

I noticed some pattern, therefore looks suspicious. Encoding constant input (repeated still frame) single-threaded encoder output: A,B,C,C,C,... multi-threaded (2 threads): A,A,B,B,C,C,C,... multi-threaded (4 threads): A,A,A,A,B,B,B,B,C,C,C,... So is the output affected...

I have a bunch of files shot with a DSLR on a slider and converted to 2k CineForm 3D files. Due to the sensor size the 2k frames are 2048x1363....

This was in the closed CineForm example code, can that be added to the open source release?

Hi, I am proposing following patch to _CMakeLists.txt_. Basically, in Linux/mac, the generated pkg-config file contains wrong library name because of the following line in CMakeLists.txt: set_target_properties(CFHDCodecStatic PROPERTIES OUTPUT_NAME CFHDCodec)...

Hi, is there any plan to integrate your SDK into vckpg install manager?

Has anyone tried to or contemplated porting the decoder to wasm for use in web browsers?