SPX 迭代需求
Go+ Builder v1.3
- ~~简化 Sound 的引入与播放,详见 https://github.com/goplus/builder/issues/443~~
- ~~支持通过配置文件指定 window size(现在只支持通过配置文件指定 map size),详见 https://github.com/goplus/builder/issues/459~~ (spx 支持通过配置文件中的
run字段指定 window size) - ~~修复 Backdrop 填充 mode 的问题,详见 #459~~
- ~~修复浏览器中音频播放的问题,详见 https://github.com/goplus/builder/issues/445~~
- ~~命名调整,stage
costume/scene->backdrop~~
注意:更新spx 后,根据当前Issue 第五条, 需要对项目中的 index.json 资源进行重命名 命名调整:
- scenes-> backdrops
- costumes->backdrops
- sceneIndex ->backdropIndex
- currentCostumeIndex ->backdropIndex
backdrop 相关命名调整应该还包括
spx.Game 方法名:
SceneName->BackdropNameSceneIndex->BackdropIndexStartScene->SetBackdropNextScene->NextBackdropPrevScene->PrevBackdrop
spx.eventSink 方法名:
OnScene->OnBackdrop
Finished
-
~~Animation binding, see details in #603~~
-
~~Sound-playing behavior for animation, see details in #604~~
-
~~Some other issues in https://github.com/goplus/spx/issues/300~~
-
~~Use center point as reference point for position & heading, see details in #570~~
~~Remaining issue: https://github.com/goplus/spx/issues/297~~
-
~~Fix behavior of
RotationStyle, see details in https://github.com/goplus/spx/issues/301~~ -
~~Widget Monitor, see details in https://github.com/goplus/builder/issues/648~~
-
~~https://github.com/goplus/spx/issues/317~~
-
~~https://github.com/goplus/spx/issues/314~~
-
~~https://github.com/goplus/spx/issues/315~~
-
~~https://github.com/goplus/spx/issues/330~~
-
https://github.com/goplus/spx/issues/316
-
https://github.com/goplus/spx/issues/298
Go+ Builder Daily
- https://github.com/goplus/builder/issues/584
- https://github.com/goplus/spx/issues/342
- https://github.com/goplus/builder/issues/710
- Scene support, details TODO, related: #588
- Individual mode for each backdrop, details TODO