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2.26 - 3.1 Sprint Plan

Open yuding-x opened this issue 1 year ago • 0 comments

Peer Review

  • @AKother -> @yuding-x | @Mrkuib
  • @ComfyFluffy -> @yuding-x | @Mrkuib
  • @TuGitee -> @yuding-x
  • @palp1tate -> @TuGitee
  • @luoliwoshang -> @qing-wq
  • @qing-wq -> @luoliwoshang
  • @motongxue -> @Mrkuib
  • @a-linye -> @Mrkuib
  • @TerryW-tx -> @Mrkuib
  • @yuding-x -> @AKother
  • @Mrkuib -> @AKother

Asset List

  • [x] feat: Users can get material from local scratch projects. @yuding-x @AKother
  • [x] fix: offline upload from local @yuding-x

Asset Library

  • [x] feat: Build a user's personal library of assets. @yuding-x @AKother

Project Management

  • [x] feat: Interface with server for incremental update APIs @TuGitee @palp1tate

Project IO

  • [x] feat:UI of import projects from the cloud and local @TuGitee @qing-wq
  • [x] feat:frontend logic of import projects from the cloud @TuGitee

Stage Runner

  • [x] feat: Stop runner @ComfyFluffy

Backend

  • [x] feat: Develop APIs for viewing and saving project code. @Mrkuib

Widget

  • [x] feat: Widgets for game animation (project operator's canvas) provided to other users @luoliwoshang
  • [x] feat: Get online spx project docking with widget @luoliwoshang
  • [x] feat: Integrate the project runner logic, encapsulate it, and make external calls @qing-wq

Overall process

  • [x] feat: Integration of the overall SPX usage process (how to use the platform to design an animation/game from scratch) @ComfyFluffy @yuding-x @luoliwoshang

yuding-x avatar Feb 25 '24 15:02 yuding-x