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This would be useful for coders to avoid having to search for the exact 4klang commit able to play the track in the demo without crashes/compiler problems.

https://github.com/hzdgopher/4klang/blob/e28554120325fcaaebbe8189eef16b57fd83f0a8/4klang_source/4klang.asm#L1497 My understanding is that this short jump to next line is unnecessary.

In 4klang.asm, the [lines 251-253](https://github.com/hzdgopher/4klang/blob/e28554120325fcaaebbe8189eef16b57fd83f0a8/4klang_source/4klang.asm#L251) are: ```asm fld1 fadd st0 fyl2x ``` I believe they do absolutely nothing to the stack and can be removed. To see this, I added...

Working on the current master branch. When exporting a song with a global store and without a glitch, in the exported .inc file GO4K_FSTG_ID is set to 13 but should...

I've attempted to port the player to macho64, and it plays, but it has some glitches here and there. My attempt is part of porting the the-emoji-demo to 64 bit,...

For some of the builds 4klang will reliably crash on either this https://github.com/hzdgopher/4klang/blob/e28554120325fcaaebbe8189eef16b57fd83f0a8/4klang_source/4klang.asm#L930 or this https://github.com/hzdgopher/4klang/blob/e28554120325fcaaebbe8189eef16b57fd83f0a8/4klang_source/4klang.asm#L962 lines just 10-20 seconds into synthesized music. `eax` looks unreasonable. It seems like `go4kDLL_wrk.index`...

* Exported symbols are now the same (as seen from C) across all (supported) platforms * Code is now always splittable into multiple sections, on all platforms, and is now...

Finding particular versions of `4klang.asm` is somewhat inconvenient as the workflow involves matching timestamps of release posts made [on the Pouet prod page of 4klang](https://www.pouet.net/prod.php?which=53398) with 4klang's commit timestamps (the...