google-signin-unity
google-signin-unity copied to clipboard
Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
I have an issue with this plugin (unsurprising as it has not been updated for 3 years) where when I try to sign in I get a 'MissingMethodException' and I...
**Problem** After signing into Unity the code that is _meant_ to be called when sign in finishes just... isn't. **Reproduction** Using the sample scene: * build to Android device *...
The main documentation contains a link to a non existent section of Google's documentation. https://github.com/googlesamples/google-signin-unity#get-a-google-sign-in-configuration-file There is no mention of a configuration file at that link.
I began following the migration guide: https://developers.google.com/identity/sign-in/ios/quick-migration-guide But there's quite a few changes that need to be handled. I know this project is no longer supported by Google - but...
When add additionalScope in GoogleSignIn.Configuration then android build is crash, but iOS build running fine. Below scope add code. IEnumerable scopes = new List {"https://www.googleapis.com/auth/contacts.readonly","https://www.googleapis.com/auth/contacts"}; GoogleSignIn.Configuration.AdditionalScopes = scopes;
Initialization of `google::signin::GoogleSignIn::Configuration` as described in [Integrate Play Games sign-in into your game](https://firebase.google.com/docs/auth/cpp/play-games#integrate_play_games_sign-in_into_your_game) via any of the following syntaxes: ``` Configuration config{}; Configuration config = {}; Configuration config = Configuration();...
Recently I'm having issues with google sign in popup stuck at loading white page when user attempt to use It. Before that they can still use the google sign in...
Full error from Xcode : > *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'You must specify |clientID| for |GIDSignIn|' For now I am just build the demo scene...
Please Help I have been updating several sdk's on someone elses old project including firebase analytics and firebase auth. Initially I had a conflict between play-games-services-auth 16 (for google signin)...
Unity 2020.1.14f1 Firebase 6.16.1 Why on the step 6, my game goes to the background .. and Crash. my error is : **Error native-googlesignin configuration is null! ? Error SignInFragment...