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Performance issue with 500+ polygons

Open KristapsKrumins opened this issue 3 years ago • 2 comments

Google maps for Android native app gets very laggy when 2k polygons are added to the map. I have implemented the same functionality also on the web, where I display 2k polygons on the Google maps. The same mobile device is less laggy when I view the web implementation from browser. Why Google Maps Android SDK is slower and how can I match the performance as I was using the browser. Is there a similar function to https://developer.apple.com/documentation/mapkit/mkmultipolygon ?

KristapsKrumins avatar Sep 07 '21 08:09 KristapsKrumins

i have the same issue exactly. they told me that its not gmaps-utils issue but maps itself. i opened an issue to the guys there, but no response 6 months now

https://github.com/googlemaps/android-maps-utils/issues/830 https://issuetracker.google.com/issues/186806271

dkati avatar Sep 08 '21 08:09 dkati

This issue has been automatically marked as stale because it has not had recent activity. Please comment here if it is still valid so that we can reprioritize. Thank you!

stale[bot] avatar Apr 16 '22 03:04 stale[bot]

Closing this. Please reopen if you believe it should be addressed. Thank you for your contribution.

stale[bot] avatar Nov 02 '22 01:11 stale[bot]