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Windows game server example failed to start on GKE cluster

Open gongmax opened this issue 2 years ago • 1 comments

What happened: Following the instruction, the Windows game server example failed to start on GKE cluster because of health check failure.

Events:
  Type     Reason          Age   From                   Message
  ----     ------          ----  ----                   -------
  Normal   PortAllocation  11m   gameserver-controller  Port allocated
  Normal   Creating        11m   gameserver-controller  Pod simple-game-server-windows-nc6xm created
  Normal   Scheduled       11m   gameserver-controller  Address and port populated
  Warning  Unhealthy       8m6s  gameserver-sidecar     Health check failure

What you expected to happen: The game server should be in Ready state.

How to reproduce it (as minimally and precisely as possible):

  • export GCP_CLUSTER_NODEPOOL_WINDOWSINITIALNODECOUNT=5
  • make gcloud-test-cluster
  • kubectl create -f https://raw.githubusercontent.com/googleforgames/agones/release-1.29.0/examples/simple-game-server/gameserver-windows.yaml
  • kubectl get gameservers and then describe the gameserver to check its status

Anything else we need to know?:

Environment:

  • Agones version: 1.29
  • Kubernetes version (use kubectl version): 1.24
  • Cloud provider or hardware configuration: GKE
  • Install method (yaml/helm): yaml
  • Troubleshooting guide log(s):
  • Others:

gongmax avatar Feb 15 '23 05:02 gongmax

'This issue is marked as Stale due to inactivity for more than 30 days. To avoid being marked as 'stale' please add 'awaiting-maintainer' label or add a comment. Thank you for your contributions '

github-actions[bot] avatar Apr 15 '24 10:04 github-actions[bot]

This issue is marked as obsolete due to inactivity for last 60 days. To avoid issue getting closed in next 30 days, please add a comment or add 'awaiting-maintainer' label. Thank you for your contributions

github-actions[bot] avatar Jun 01 '24 02:06 github-actions[bot]