shadercam
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Video won't save more than one frame
When hitting the record button in the examples, it saves 1 frame of video for however long the video was recorded. I also get this message.
I/Choreographer: Skipped 79 frames! The application may be doing too much work on its main thread.
I have the same problem too, but this was not existent before...
Zzz any updates on this?
Anyone managed to solve this? It's apparently a Samsung issue referenced here as well, albeit for a different project. My issue is on Note 8 - if I set an audio source (any) players either don't play the file at all, or they play the video first and audio afterwards.