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Simple OpenGL Shaders with the camera2 apis in Android 5.0+

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make sure our new jitpack url is tested and working

Hi, I unified two projects, grafika and shadercam. Video can be recorded only in vertical format, how to rotation the video to horizontal position? Nothing helps. I'm not using the...

When hitting the record button in the examples, it saves 1 frame of video for however long the video was recorded. I also get this message. `I/Choreographer: Skipped 79 frames!...

Hi, When I record the video, the preview works as it should, but the saved video just shows the first frame, audio is encoded perfectly though. Tested on 7.1.1 and...

I want to render a Canvas object into the camera surface so it appears in the recording. After googling it I found that it is done by adding a the...

ShaderCam is not fully compatible with Android 7.0+. Preview is OK, but recorded video is corrupted. I recorded small video: https://drive.google.com/file/d/0B-7Lnlw_XGJzM3FIdk9ZeFpsN3c/view?usp=sharing Nexus 5X, Build NRD90M.

On Sony Xperia Z3 API 22 app is crashing when I'm trying to start second video. There are no exeptions in console. Any solutions?

How to take a picture, instead of recording video? And the most difficult: Can Android Vision API be integrated to this project? How could be done?

1. Updated project. 2. Using data-binding. The APP cannot be startet when butter-knife is used. 3. Fixed some warnings in PermissionsHelper.