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Generate nonsemantic shader debug information

Open tksuoran opened this issue 1 year ago • 4 comments

Proof of concept fix for #1391.

Possibly emitNonSemanticShaderDebugInfo and emitNonSemanticShaderDebugSource should be controlled using dedicated command line arguments instead of just -g.

This worked for me and allowed me to use RenderDoc source debugging.

tksuoran avatar Jan 25 '24 10:01 tksuoran

Hey, we are also interested in this feature. Can someone look at this and merge it?

vinh-truong-sc avatar Apr 10 '24 09:04 vinh-truong-sc

Hi! Debug information is very useful for Vulkan-API debugging with RenderDoc. I hope it will be merged soon! :)

PolarNick239 avatar Jun 26 '24 16:06 PolarNick239

Why hasn't this been merged?

Trider12 avatar Jul 11 '24 06:07 Trider12

There are failing tests which need to be fixed up. The glslc_tests, and a bunch of the shaderc test suites all failed with the patch applied.

dj2 avatar Jul 11 '24 12:07 dj2