shaderc
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re2 dropped support for VS 2017. Need to keep re2 dependency pinned
RE2 will not compile with a compiler older than VS2019. See https://github.com/google/re2/blob/7c5e396af825562ec8321fdbf2f1cf276b26e3ae/CMakeLists.txt#L39
So the DEPS needs to pin the re2 dependency to a commit before May 2023. At least until we can increase the minimum compiler to VS2019.