shaderc
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Build should not rely on SPIRV-Tools CHANGES, but the generated file.
Shaderc build is relying on the format of the SPIRV-Tools CHANGES file, which is hand-made. Shaderc should rely on the generated file instead, build-version.inc, which has a format which is supposed to be parsed, hence stable.
Because of a change of release process, the CHANGES file won't reflect the exact version number for SPIRV-Tools anymore, so this might break shaderc.
(See https://github.com/KhronosGroup/SPIRV-Tools/pull/5067)