shaderc
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Using `#if WIN32` instead of `#ifdef _WIN32` seems to result in unistd.h being included.
When building in windows, the file file_finder_test.cc
will attempt to include unistd.h
. It seems this is due to #if WIN32
being used instead of #ifdef _WIN32
. I'm not sure if I have my build incorrectly configured, but changing this (with _CRT_SECURE_NO_WARNINGS
due to a strncpy call) works.