shaderc-rs
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Can't build a lib for Windows with MT_StaticRelease
Librashader has a shaderc dependency, and regardless of which flags I pass it, I always get dynamicrelease and not static. Any ideas?
3>>>> librashader.lib(wrapper.o) has value MT_StaticRelease 3>>>> librashader.lib(shaderc.obj) has value MD_DynamicRelease