Dynamic annotations
As a suggestion to make the annotations feature even greater, it would be nice to have "dynamic" annotations. By "dynamic", I mean annotations that follow components of an animated models. (see gif for static annotation VS dynamic annotation)

FYI, I was able to achieve this proof of concept, by calculating the barycentric coordinates of a specific triangle of a mesh. (Inspired by https://xeogl.org/docs/classes/Annotation.html)
Thanks for filing this request @fivelive ! @elalish and I had already discussed adding support for barycentric coordinates, so this is definitely in line with something we want 👍
Great! Thanks guys, keep it up!
Hi all, any update on this feature?
Thank you
Haven't had time. PRs welcome!
Any update on this feature?