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[NEW CONTENT TYPE REQUEST] Can you guys offer the training program and dataset for expand its ability?

Open znsoftm opened this issue 1 year ago • 0 comments

What type of file would you like magika to detect? Examples:

  • "Nintendo Binary Revolution RESource (.brres)"
  • "Valve Map Format file (.vmf)"
  • "Blender save file (.blend)"
  • "RPG Maker 2000/2003 Lcf DataBase (.ldb)"
  • "COLLADA file (.dae)"
  • "Unreal Engine Asset (.uasset)"

What software can create/open these files? Examples:

Where can these files be found? Examples:

  • "Dump the ISO of any of these Wii games"
  • "Use bspsrc to decompile the BSP files of any Source Engine game. Use GCFScape to extract even more BSPs from 'dir.vpk' files. Make your own with Hammer."
  • "https://blendermarket.com/categories/models, https://www.turbosquid.com/Search/3D-Models/marketplace/blend, https://sketchfab.com/store/3d-models/blend?ref=store-home"
  • "Any RPGMaker 2000/2003 game."
  • "Unreal Marketplace"
  • "placeholder.zip"

If possible, please provide a specification for this file type. Examples:

  • "https://wiki.tockdom.com/wiki/BRRES_(File_Format), https://horizon.miraheze.org/wiki/.brres"
  • "https://developer.valvesoftware.com/wiki/VMF_(Valve_Map_Format)"
  • "https://www.collada.org/2008/03/COLLADASchema"
  • "https://gota7.github.io/NitroStudio2/specs/sequenceArchive.html"
  • "http://www.amnoid.de/gc/Rarc.txt, https://kuribo64.net/wiki/?page=RARC, https://wiki.tockdom.com/wiki/RARC_(File_Format)"
  • "https://www.3dbrew.org/wiki/CGFX, https://mk3ds.com/index.php?title=CGFX_(File_Format)"
  • "https://mk8.tockdom.com/wiki/BFRES_(File_Format), https://wiki.vg-resource.com/BFRES, https://wiki.oatmealdome.me/BFRES_(File_Format)"

Additional context Add any other context or screenshots about the feature request here.

znsoftm avatar Mar 13 '24 02:03 znsoftm