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LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.

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Why is there a big difference between my benchmark results and the readme results,and my random read performance is higher than the write performance, about 0.3micros/op, and my fillseq performance...

https://github.com/google/leveldb/compare/1.23...main shows now alredy almost 70 commits since last release which was +2 years ago. Do you have any plans to flush all those commits are release new version .....

Would it be possible to add support for zlib compression? It looks like it's been requested over the years and even considered looking at https://github.com/google/leveldb/blob/master/table/table_builder.cc#L152. If not I can offer...

i write to leveldb and delete it ,but after a few weeks, the program do nothing but the cpu usage is 10%, when i delete the already leveldb, the program...

## logs ``` 11:09:19.149 Recovering log #1386627 11:09:19.273 Level-0 table #1386630: started 11:09:19.366 Level-0 table #1386630: 5214066 bytes OK 11:09:19.376 Delete type=3 #1381048 11:09:19.378 Delete type=0 #1386627 11:16:22.422 Current memtable...

Fixing for Clang 16.0.1 (Windows)

Hi! I am a newbie of learning levelDB, yet I followed the document to write a test code, it could't run, the detailed code is: #include #include #include int main(void)...

No symbol zstd_compress in the zstd library, therefore the macro HAVE_ZSTD will always be not defined.Change it to a symbol exist in zstd library.

In the test TableFileIndexData of file corruption_test.cc, i comment the line corruping data. then the check function failed, this is correct because the data are not corrupted. but if i...