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[Offline basemaps] Render tiles at lower zoom levels if available

Open gino-m opened this issue 4 years ago • 0 comments
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TileSetSource.boundsIntersect() only selects tile sets whose bounds intersect the viewport; tiles set which are strictly larger than the viewport are not rendered, even if available.

To get this to work we'll also need to find a way to render unavailable pixels as transparent, or we end up with large blank areas on the map:

Screenshot_1621722682

@scolsen FYI

gino-m avatar May 22 '21 22:05 gino-m