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GraphicsFuzz CI: test our shaders

Open paulthomson opened this issue 5 years ago • 1 comments

Using the new gfauto approach to test our shaders and the reducer. Consider exposing a mode in the reducer where it just does one reduction step at a time.

paulthomson avatar May 01 '20 10:05 paulthomson

Also get rid of GraphicsFuzz image test from GeneratorUnitTest and other things in the tester project.

paulthomson avatar May 01 '20 10:05 paulthomson