gapid
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Make state-rebuilding deterministic.
Currently state-rebuilding grabs random numbers, and iterates through maps. This means that two subsequent runs give slightly different states.
This makes caching less efficient, since we can have different sets of instructions.
For information, this is fixed on AGI with:
- https://github.com/google/agi/pull/261
- https://github.com/google/agi/pull/264