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Failed to update uniform buffer via Metal backend in ALL backend unittests
Hi, I've found that the lib backend unit tests with Metal-enabled failed when updating uniform buffers while switching to OpenGL is ok. Take TEST_F(BackendTest, BufferObjectUpdateWithOffset)
for an example, the color
is always black.
In the meantime, samples such as hellotriangle
works like a charm.
issue tags: v1.29.0, v1.42.0 OS: macOS 13.4.1