tabs for matdbg
It would be nice if matdbg could open shaders in a tab, so it's easy to go back and forth between a few shaders.
I received an email for the comment from André Perez, but I don't see his comment on the Issue page. Very strange.
Anyway, to answer the question: resizeable panes would be nice but I don't think we're very interested in purely cosmetic improvements if they involve adding new libraries to matdbg or increasing its complexity.
On Sun, Sep 27, 2020 at 8:18 AM André Perez [email protected] wrote:
Hi, @romainguy https://github.com/romainguy, @pixelflinger https://github.com/pixelflinger and @prideout https://github.com/prideout. I wonder if I could give some style to matdbg, using the Material Components for the web https://material-components.github.io/material-components-web-catalog.
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@prideout, I was thinking in a simple style by using the following links: https://unpkg.com/material-components-web@latest/dist/material-components-web.min.css https://unpkg.com/material-components-web@latest/dist/material-components-web.min.js
Also, I wonder if I could try to use AngularJS instead of Mustache. May I try and open the PR, so you could say what you think?
Yes, feel free to open a PR, thanks!
We are working on a FrameGraph debugger, that's probably higher priority.