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Obj decoder support Double-precision floating-point

Open junlinp opened this issue 2 years ago • 1 comments

I found that ObjDecoder::ParseVertexPosition parses the position using single-precision floating-point. can it support the double-precision floating-point?

junlinp avatar Apr 12 '23 02:04 junlinp

We currently don't have plans to add support for double precision to ObjDecoder , but we are always open to community contributions.

ondys avatar May 05 '23 16:05 ondys