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Massively parallel rigidbody physics simulation on accelerator hardware.

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Ray casting is useful for agent vision and point-cloud visualization of complex environments. Users must be able to cast hundreds to thousands of rays per observation while maintaining good performance.

enhancement

Colab or pure html a few frames/views: view 1: system definition text entry view 2: system preview in html/threejs view 3: sliders to directly manipulate joints angles / actuators

enhancement

Add Brax to readthedocs. [Tutorial](https://docs.readthedocs.io/en/stable/tutorial/) shows how to integrate.

documentation

Do a sweep to produce a (M, N) matrix of best hparams for M gym environments and N Brax training algorithms.

documentation

Options: - yapf: https://github.com/google/yapf - black: https://black.readthedocs.io/en/stable/

As a number of machine learning projects use conda and it is better for conda is all dependencies are also on conda Could Brax to added to conda-forge?

TPU training colab stopped working for me after one of the updates in recent months. It stalls when comes to the training cell it shows that some work is going...

The reference `Ant` and the 2 `Humanoid`s implementations do not include them, but this issue: https://github.com/google/brax/issues/254 Indicates that they might be implemented which is it? If it is not implemented...

I have seen this functionality mentioned in other issues, but I cannot find code that works. Here is my code that attempts to get an image of the environment at...