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Add GLTF Scene Loader

Open anishmgoyal opened this issue 1 year ago • 4 comments

Using the library cgltf, implements a GLTF scene laoder for BigWheels's scene graph.

Also, defines an interface for generic scene loaders, in case we come up with other ways of storing and loading scenes.

anishmgoyal avatar Feb 13 '24 20:02 anishmgoyal

Just realized I never clicked "send review"

Keenuts avatar Mar 26 '24 12:03 Keenuts

This code now being orphaned, and quite self contained (we don't break bigwheels by bringing it in), I would be fine to merge this as-is (minus the small fixes), and iterate from there, as long as this compiled on all 3 platforms.

Keenuts avatar Mar 26 '24 12:03 Keenuts

This code now being orphaned, and quite self contained (we don't break bigwheels by bringing it in), I would be fine to merge this as-is (minus the small fixes), and iterate from there, as long as this compiled on all 3 platforms.

@Keenuts ehh - I don't mind trying to address the comments directly in this PR, that way nothing slips through unaddressed. I don't think this PR is needed too immediately

anishmgoyal avatar Apr 09 '24 16:04 anishmgoyal

@Keenuts can you re-review discussions above?

anishmgoyal avatar Apr 16 '24 18:04 anishmgoyal

This code now being orphaned, and quite self contained (we don't break bigwheels by bringing it in), I would be fine to merge this as-is (minus the small fixes), and iterate from there, as long as this compiled on all 3 platforms.

@Keenuts ehh - I don't mind trying to address the comments directly in this PR, that way nothing slips through unaddressed. I don't think this PR is needed too immediately

Sure, we can address the open comments. But since this is a 4K Loc PR adding a new API with 0 tests, I think we'll miss many bugs anyway. So as long as nothing relies on this before it's proven to work, I'm OK merging this.

Keenuts avatar May 13 '24 09:05 Keenuts

@Keenuts @anishmgoyal any objections to merging this as is and addressing the outstanding comments in a follow up? This way @footballhead will be able to make progress on GLTF work

apazylbe avatar May 24 '24 18:05 apazylbe

@Keenuts @anishmgoyal any objections to merging this as is and addressing the outstanding comments in a follow up? This way @footballhead will be able to make progress on GLTF work

Sorry - I've been distracted with other things. Merging this sounds good to me

anishmgoyal avatar Jun 07 '24 18:06 anishmgoyal