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Selectively disable "cast shadows" on scene objects

Open taiya opened this issue 3 years ago • 2 comments

Reproduction steps – use large sphere world (like for examples/shapenet.py) – use directional lights (like for helloworld) – rendering is just black images...

Tentative fix: add option to "disable cast shadows" (exists in blender)?

taiya avatar Nov 03 '21 05:11 taiya

@Qwlouse as discussed in #159

taiya avatar Nov 03 '21 05:11 taiya

Hello, I want to completely eliminate the ground "cast shadows" in MOVi dataset. Counld you please tell me how to make it?

boomboomluo avatar Nov 24 '22 03:11 boomboomluo