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OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

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First of all, I want to thank the developers for this awesome project! It's simple, clean yet powerful. I really enjoyed playing with it. I'm currently studying at the University...

Hi, I was wondering - is there a plan to include Diplomacy in OpenSpiel? Anthony et al. wrote a (beautiful) paper about SBR which cites OpenSpiel - and I was...

question
legal

Hello! I would like to add an example code that demonstrates MCTS can be used as a best response oracle in PSRO. Please let me know if there are any...

I found Openspiel super useful in my research. I am wondering if the API is friendly to any of the popular multiagent RL frameworks(e.g. rllib, stablebaselines3, tianshou) so that we...

contribution welcome

Hello, first off thanks for creating this amazing group of environments for board games! It is only place where I have found an implementation of ReconBuildChess besides APL's own implementation....

help wanted

Hello there. I am currently working on pathfinding games and found the implementation here really helpful! Some minor questions about the implementation. According to the reference [here](https://www.jmlr.org/papers/volume4/hu03a/hu03a.pdf) there maybe several...

I've been working on using the new LP tools to solve some games, including poker subgames and was wondering if anyone had any ideas for optimizing infostate trees and their...

contribution welcome

Hello, I want to implement the Xiangqi game. I'm referring the Chess game implementation as an example for Xiangqi. For chess, there is chess folder which has files like chess_board,...

contribution welcome

I'm on Windows 10, Python 3.8.2 (but the same issue is happening on another machine with Windows 11, Python 3.7.3). Running `py -m pip install open-spiel==1.0.2` in a Windows Powershell...

help wanted
contribution welcome
Windows