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A customisable 3D platform for agent-based AI research
Since I am doing some research with DMlab, I was wondering if there are possible solutions to manually reset the environment to a specific state rather than the initial state?
hello, I am learning the [project ](https://github.com/google-research/episodic-curiosity), when I run `python episodic-curiosity/scripts/launcher_script.py --workdir=/tmp/ec_workdir --method=ppo_plus_ec --scenario=sparseplusdoors` it shows: RuntimeError: Failed to connect RL API In call to configurable 'DMLabWrapper' () Failed...
I follow the steps in https://github.com/deepmind/lab/blob/master/docs/users/build.md This command runs without problem bazel run :python_random_agent --define graphics=sdl -- \ --length=10000 --width=640 --height=480 bazel build -c opt //:deepmind_lab.so and bazel test -c...
My configuration environment is ubuntu16.04 PY3.6 bazel as the latest version ![2021-10-16 16-09-31屏幕截图](https://user-images.githubusercontent.com/50577983/137579984-e092529b-040e-4506-990a-9874f07126dd.png)
Hello, Currently, I am trying to implement paper 'Human-level performance in first-person multiplayer games with population-based deep reinforcement learning'. I can make a [simple 1 vs 1 CFG game](https://www.youtube.com/watch?v=88dNnX357eY) using...
I find the depth values are integers below 255, how do I convert them to the same scale as the agent coordinate?
![2021-08-20 09-23-35屏幕截图](https://user-images.githubusercontent.com/50577983/130197758-37650953-4935-4c97-bc8d-c051482e7059.png)
i built file:///home/dewe/lab/bazel-bin/deepmind_lab.so file:///home/dewe/lab/bazel-bin/libdmlab_headless_hw.so file:///home/dewe/lab/bazel-bin/libdmlab_headless_sw.so with --define=osmesa_or_glx do i choose sdl if i want actual video rendering, just for debugging reasons.
def preprocess_frame(self, rgbd): rgb = rgbd[:, :, 0:3] d = rgbd[:, :, 3] # 84*84 d = d[16:-16, :] # crop d = d[:, 2:-2] # crop d = d[::13,...
Hi, First, thanks for providing this great platform. I have some question related to the "depth buffer" as following: 1. In depth buffer, what is the resolution have? I saw...