codelab-geospatial
codelab-geospatial copied to clipboard
The BackgroundRenderer would be capable of depth visualization but the vert+frag shaders are missing
The vertex and frag shaders are background_show_depth_color_visualization.vert and background_show_depth_color_visualization.frag, and I've found them in the ARCore SDK source's sample applications. I'll add those to my PR as well. Just in case someone would want to experiment with the lab. It depends how much the lab wants to be lean, but personally I like to tinker with the lab repos.
I added the files to my fork, they don't show up in the PRs for some reason. Usually that should happen automatically. Should I recreate the PRs?