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augmented faces multiple support

Open yupengfei opened this issue 5 years ago • 4 comments

SPECIFIC ISSUE ENCOUNTERED

Does ARCore Augmented Faces has any possibility to return more than one face or it only return one face in any devices?

VERSIONS USED

  • Unity: 2019.1
  • ARCore SDK for Unity: 1.9
  • Device manufacturer, model, and O/S: Huawei P20

STEPS TO REPRODUCE THE ISSUE

  1. Open the demo
  2. m_AugmentedFaceList.Count is always 0 or 1

WORKAROUNDS (IF ANY)

ADDITIONAL COMMENTS

yupengfei avatar May 17 '19 02:05 yupengfei

Hi @yupengfei

I have same problem. Did you resolve that problem ?

nbkhanhdhgd avatar Jul 02 '19 02:07 nbkhanhdhgd

ARCore cannot detect more than one face. Using SDK v.1.12.0.

AugmentedFacesExampleController.cs

Session.GetTrackables<AugmentedFace>(m_TempAugmentedFaces, TrackableQueryFilter.All);
Debug.Log($"Detected Faces = {m_TempAugmentedFaces.Count.ToString()}");

ndamofli avatar Oct 29 '19 17:10 ndamofli

ARCore cannot detect more than one face. Using SDK v.1.12.0.

AugmentedFacesExampleController.cs

Session.GetTrackables<AugmentedFace>(m_TempAugmentedFaces, TrackableQueryFilter.All);
Debug.Log($"Detected Faces = {m_TempAugmentedFaces.Count.ToString()}");

Same with SDK v.1.13.0.

ndamofli avatar Oct 30 '19 17:10 ndamofli

how can be change position of object ( like 3D model Fox)

kushwaha03 avatar Apr 03 '20 09:04 kushwaha03