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Question: How to modify the 'Translation Manipulator' script to work with the 'Cloud Anchors' scene.
Hi all - more of a question than an issue...
What would be the best way to approach modifying the Translation Manipulation system to work with Cloud Anchors?
The Rotation and Scale manipulators seem work well locally within a cloud anchors scene, but the Translation system tends to offset the position of the selected asset incorrectly when dragging to place in a new position. It also places the object lower than the hit plane after you end dragging the object.
Thanks in advance!
Regards,
Oliver
- Unity: 2018.3.9f1
- ARCore SDK for Unity: 1.7.0
- Device manufacturer, model, and O/S: Samsung Galaxy S8 + iPad Pro
@oliverellmers, were you able to use Manipulator (Tap, Rotation, Scale) on iOS? I used it on Android, but it's not working on iOS.