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Google ARCore Extensions and Geospatial Creator for Unity's AR Foundation

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Hey all, When uploading a TestFlight build, I get the following issue: TMS-90338: Non-public API usage - The app references non-public symbols in Frameworks/UnityFramework.framework/UnityFramework: __ZN3icu5Edits10addReplaceEii, __ZN3icu5Edits12addUnchangedEi. If method names in...

Hello, I've been getting rejected pushing an app to the iOS App Store with this extension in it. The message from Apple: > ITMS-90338: Non-public API usage - The app...

known issue

Hi! I've followed the steps on example "Create an AR game using Unity's AR" which you can find here: https://codelabs.developers.google.com/arcore-unity-ar-foundation#3 At step 4 when editing the ReticleBehaviour script, the code...

Updated documentation and sample usage for `EstimateFeatureMapQualityForHosting`. The issue is that the documentation doesnt specify and the sample uses the global pose of the camera. But actually the local pose...

I cannot host the cloud anchor successfully because I'm getting a response ErrorNotAuthoried. Android KeyLess Authentication. Unity 2021.3.0f1. Android Gradel Version 6.8 I cross-checked the SHA-1 file in the Key...

I am encountering a bug where native collections are not being disposed of. I am using the version ARCore Extensions for AR Foundation v1.32.0. ``` A Native Collection has not...

I tried using GeoSpatialAPI, so I add ARCore extensions in my unity project. When I called below code, the app is crushed. ``` C# [SerializeField] private ARSession arSession; GameObject.Destroy(arSession.gameObject); ```...

please help me! ![Snipaste_2022-06-11_18-15-09](https://user-images.githubusercontent.com/11310287/173184723-01d55c76-e037-4a4a-b49d-c9cb1f458a41.jpg)

Hello, I'm using Android keyless authentication strategy, and everything works fine with the PersistentCloudAnchors example (I can create cloud anchor and then resolve it without problems). However, when I tried...

Hi, I'm building an iOS application using the Geospatial feature on Unity and, even though I've followed [this guide](https://developers.google.com/ar/develop/unity-arf/geospatial/developer-guide-ios) and could make [the given sample](https://github.com/google-ar/arcore-unity-extensions/tree/master/Samples~/Geospatial) work, I have an issue...